This internationally recognized program offers concentrations in computer graphics design, motion graphics, instructional multimedia, game art and design, web design, hybrid media, interactive animation, and visualization. The curriculum combines knowledge of design theory, methodology and aesthetics with skills in 2D and 3D computer graphics, interactive techniques and interfaces. Students utilize cutting edge technology to produce a vast array of dynamic experiences.
The program focuses on experimental and practical approaches to the expression of unique visions. Students create interactive installations, kiosks for museums, opening titles for movies, interactive animation, web-based environments, virtual theatre, and computer games realized from their imaginations. Resources in the Digital Studio include up-to-date computers, 3D digitizers, physical computer interfaces, motion capture systems, 3D printers, monitor tablets, a wide variety of software applications and 24/7 access.
Contact Chris Jackson with any questions that you may have
Chris.Jackson@rit.edu
The program focuses on experimental and practical approaches to the expression of unique visions. Students create interactive installations, kiosks for museums, opening titles for movies, interactive animation, web-based environments, virtual theatre, and computer games realized from their imaginations. Resources in the Digital Studio include up-to-date computers, 3D digitizers, physical computer interfaces, motion capture systems, 3D printers, monitor tablets, a wide variety of software applications and 24/7 access.
Contact Chris Jackson with any questions that you may have
Chris.Jackson@rit.edu
The BFA in 3D Digital Graphics (3DDG) prepares students to use three-dimensional computer graphics in computer and video games, medical and scientific simulations, data visualization, models for architects and engineers, motion or broadcast graphics, instructional media, accident reconstruction, and more.
The major curriculum consists of three courses in the freshman year that incorporate traditional design skills and principles of time, motion, and light while using 3D software. Intermediate courses allow students to develop expertise in an area of their interest. Upper level courses include a junior project and a senior thesis. General studies and electives support the major and might include art history, communication, interactive storytelling, film criticism, computer science, or information technology.
Contact Marla Schweppe with any questions that you may have
Marla.Schweppe@rit.edu
The major curriculum consists of three courses in the freshman year that incorporate traditional design skills and principles of time, motion, and light while using 3D software. Intermediate courses allow students to develop expertise in an area of their interest. Upper level courses include a junior project and a senior thesis. General studies and electives support the major and might include art history, communication, interactive storytelling, film criticism, computer science, or information technology.
Contact Marla Schweppe with any questions that you may have
Marla.Schweppe@rit.edu